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Wing Commander 2
Cheat:

Start the game by typing [WC2 Origin -k] instead of just [WC2].

The [Origin -k] part is case sensitive so there must be a capital 'O'

and lower case 'k'. This gives your ship permanently full shields and

if you press [ALT]+[DEL] together this destroys the currently targeted

enemy ship. This also works if you have targeted the Concordia or your

wingmen so be careful. The cheat also works with the Special

Operations.



Playing tips:



It's not just invisible ships that you have to contend with in

WC2 the crafty cats have developed several other new fighters that you

have to watch out for: The Jalkehi and Grikath are both extremely

heavy ships whith an awesome array of forward-shooting guns - The

Jalkehi has a particle cannon and four lasers the Grikath has three

neutron guns. But as well as the massive frontal firepower these two

ships have rear-mounted gun turrets which means it's not safe to

approach them from behind. This is bad news because you can't get in a

position to use the Javelin heat-seeking missiles so you have to

attack the heavy fighters from the side. With the Jalkehi in

particular repeated assaults on its nose cone are effective because

you don't have to slog away at destroying all of its shields and

armour. Because these enemy ships are so massive their acceleration

and manoeuvrability are severely impared which means all Confederation

fighters (with the possible exception of the Broadsword) can keep up.



While you're tangling with the heavy fighters you inevitably come

across the Kilrathi's new stealth fighters. When you first meet them

it's disconcerting to have them appearing on your radar out of nowhere

blasting a few shots at you and disappearing in the blackness.



The stealth fighters have one major weakness - the power required

for the cloaking device is drawn entirely from their shields. When the

stealth fighter first becomes visible it has little or no shield so

loose off a few rapid shots and with a bit of luck you can get a quick

kill.



Keep a sharp eye on the radar so that you can turn yourself on

the stealth fighters as soon as they appear. When they're invisible

never fly in a straight line because they always find it extremely

easy to maneouvre themselves into the perfect attacking position.



Just as the Jalkehi and Girkath have rear gun turrets so do the

Confederations Sabres and Broadswords - they're there for a reason so

learn how to use them. It's possible to tempt enemy ships into

attacking you from behind so you can switch to your rear guns and blow

them away. Kilrathi pilots have a tendency to chase anything that runs

away so turn away from the enemy hit full throttle and you soon find

the enemy sitting on your tail. All you have to do is switch to your

rear guns and let 'em have it.



If you want to win in Wing Commander II which obviously you do

(unless of course you want the game to last forever) you have to

destroy loads of Kilrathi capital ships. And if you want to do that

you first have to learn how to use the torpedoes. Their effectiveness

depends upon the range they're fired from - the closer to the target

you get before you release them - the more powerful the blast is when

they explode. Because torpedoes fly so slowly they can easily be shot

down the capital ships' flak cannons so there's another incentive to

get in close to the target before releasing them.



It takes a long time for a torpedo to get a lock on its traget

which means that you have to sit still and use the turret guns to fend

off Kilrathi fighters. You should destroy all enemy fighters before

starting a torpedo run because you're easy to pick off when flying in

a straight line towards the target. When you've got rid of them all go

to a range of 8,000 to 10,000 metres. Select the torpedo and lock on

the target ship. It takes about twenty seconds to get a full lock so

cut engines or move slowly until the lock sequence has finished. When

you've got a lock hit full power and go straight for the capital ship.

Launch the weapon when you're 2,000 metres away and hope it hits. Even

if you do this the torpedo might still get shot down but if it does

you just have to try try and try again.

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