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Pick'n'Pile Dox
Object of the game: The object of the game is to make the highest

possible score and to reach the highest screen.



Instructions:

a) Screen

The screen is divided into three parts:



1) The largest part of the screen is the main game screen.

2) The information grid is at the top of the screen and gives you

the following information:



- Upper left is the number of lives which remain,

- Upper right is the time that remains to finish the screen,

- Upper center is your actual score,

- Below the score is the number of screens already completed.



3) When you obtain a diamond (see below), this is posted at the

bottom of the screen.



b) Moving the objects

Moving the objects is actually made by an exchange of two objects.

To exchange two objects, move the cursor onto the object that you

wish to move, press the left button of the mouse (a rectangle around

that object means that it has been chosen). Then move the mouse onto

the second object and press the left button of the mouse again: the

first will take the place of the second and vice-versa.

An object can also exchange places with an "empty" spot by following

the same directions.



c) Making the balls disappear

A screen is finished when there are no longer any balls on the

screen. You must make them disappear in a limited amount of time. To

make them disappear, you must pile balls of the same color in the

same column. The column will disappear if all the balls are

identical. Even one other different object (except the bonus points:

see below) in the column will prevent it from disappearing.



d) Pausing the game

During the game, press "P" on the keyboard to pause and any key to

continue.



e) Exiting the game

To exit to DOS, press CTRL + ALT + F10 at the main game screen. You

cannot exit the game from any other screens, nor can you exit while

objects are still falling.



The Objects:



- Balls: On each screen, the balls are three different colors. You

must put them in the same column to make them disappear.

These are the only objects that must disappear to finish the

screen.

- Bonus: Other objects can disappear with a column. They can replace

the balls to make a column. Note: for a column containing

balls and bonuses to disappear, a ball must be placed at the

bottom of the column. These bonuses can also disappear

without a ball in the column. Here is a lot of the bonuses:



a) Bonus Points: They increase the number of points made in

a column.



b) Bonus Multiplier: They multiply the total points in the

column by the value written on them.

Note: when two bonus multipliers disappear in the same column,

the greater value is used (for example: if x2 and x6 disappear,

the total number of points in the column will be multiplied by 6).



c) Hourglass: When an hourglass disappears with a column,

the time that remains to finish the screen is increased by 200.



d) Diamonds: When a column with a sum of more than 1000

points disappears, a diamond appears at the top of the column

(the diamond will be more or less precious depending on the value

of the column).

You must make the diamond disappear in a column if you want

to put it in your storehouse. When the storehouse is filled

(the line of diamonds reaches the right of the screen),

your score increases.



Special Objects:



a) Bombs: To make a bomb explode, you must move it to the place where

you want it to explode. It will make the eight objects which

were surrounding it disappear.



b) Walls: These are the only objects which keep their balance without

the help of other objects surrounding them. These objects

can be very useful with certain screens...



c) Death-Heads: These objects are very dangerous: when they touch the

ground your time diminishes twice as fast. It is imperative to put

them at the top of the columns. You cannot move them directly.

You must exchange them with a previously selected object.

These death-heads can be destroyed...



d) Flames: Flames burn whatever is above them. They must therefore be

placed towards the top.



e) Flower Pots: A flower pot destroys the objects placed below it when

it falls. It is thus impossible to move it or to make a column

in this spot.

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