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Orion Burger
Test 1: Neuroanalysis Test



Go to barbers roof via stairs, move dish, quickly get down, enter

barber shop, move Lazy Susan in front of barbers chair, enter back

room, barber will come back, ask haircut, ask for hairwax, regular

hairwax. Ask to put amount due on tab. Choose sentence with good. Exit

shop. Now collect Puz Dispenser in Wilburs room, in Aunt Pollys home.,

Go to Vera Diner (left bottom in front of aunt Pollys house. Take

mouse trap, connect spring to Puz Dispenser. Go to old bridge give Puz

Dispenser to Odie. Go to Vera Diner, outside open ice box get ice, get

fanbelt from motor of car. Test 1 done.



Test 2: Survival test



Go down center tube, get Kibble use gun on ice. Go up, go up,

move Wood Chippings, quickly go down left tube. Go down , stand in

rightmost corner. Wait. Go up shoot Waterdish. Go down. Use pantyhose

on motor. Drop kibble on floor, move motor. Exit. Test 2 done.



Test 3: Sensory Perception Test



Go to Old Bridge, go left, move sign, wait till you see the

trucker. Go to Town Hall, enter Town Hall. Knock on Town Records. Buy

property. Sign contract. Go to Aunt Pollys house, outside open

mailbox. Go to Kitchen (Door to the right). Talk with Aunt Polly about

phone bill. Take Carrot Juice (its under the juicer). Go to Vera Diner

outside, go left, use rowboat. Use Teleporter (just above

control-box), take Burger Morsel. (The spit you spit out) Go into

Cabin, get matches (on the table next to the bed) exit cabin. Give

Burger Morsel to Truffels: the pig. Go to Backyard, put Carrot Juice

in boiler, turn on fueltank, use matches on burner, Take jug, put jug

on stool. Go to frontyard. Go to cellar (mine) use jug on Wilbur.

Enter mine. Use dog whistle to find out if you are getting closer or

further away from Truffels. When you find Truffels use dog whistle and

she will go away. Use probe to get burger, Test 3 done.



Test 4: Language Test



First fail test, go to Aunt Polly House, go to bathroom, take

laxative (looks like chocolate). Go to Vera Diner, if there is a

touring bus standing, go to parking lot, if not wander around till it

is there. When you are in the parking lot give laxative to Drumz. Take

amplifier (above Drumz). Use transporter. When test begins use these

things to exterminate Borks: Bork in the bathroom, take rubberduck,

put rubberduck in toilet, flush, flush. Bork in the kitchen, wait till

he jumps to the microwave quickly take rollerpin and use on Bork, turn

on microwave. Bork sliding on the stairs. Go bathroom and fill bottle

that first contained carrot juice with soapy water, put soapy water on

railing. Bork in basement. Take dirty sock, put in wringer, turn on

outside breaker. Bork who is playing with the computer, use amplifier

on television. Go down, get kindling (wood), use on television fire

upstairs. Get back to Wilburs room exit by window. Get christmas

lights use lights on hole, go to kitchen get rubber gloves ( hanging

on cupboard) put on gloves go to Aunt Polly room get lights use lights

on phone cord. Test done.



Test 5: Logic Test



Fail test, go to Old Bridge, go left, go down, go to sheriffs

window, get keys, exit. Open trunk with keys, get Jaws o life, get

keys, go to sheriffs window, put keys in ignition. Use transporter,

give deed to Elmo, exit by rightmost disc, use fish on tire (jus in

front of the hole) use jawz on lock, pull lever, use hook on barred

window, get dog collar go into jail get quarter. Exit, and exit by

rightmost disc, give dog collar to Vipe, ask for records, use records

on jukebox, use quarter on jukebox. Exit by topmost disc. Test done.

Ship. Watch movie when ready talk to Flumix until you can ask him

where the meatlocker is.



END GAME.

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