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Ironseed
How to Start The Game.



You are asked to select a space ship and 6 crew members.

Well....It doesnt matter which you choose on the easier levels, but

keep in mind that you select a good space-ship, which:



a. Has at least 6 (or more) gun-posts.

b. Can carry at least 500+ Fuel.

c. Has a cargo-space for at least 150



The Crew Members.



There are 6 crew-members,You can select them with the fuction-keys.



F1 : Psycho(path?), this one will communicate with aliens

and will enable modifications of your crew.



F2 : Engineer, the most important member of your ship,

will build and control everything.



F3 : Scientist, will explore planets and travel

to a planet in your current sector.

This dude will also give information

about planets in your sector.



F4 : Security, needed to attack or defend your ship.



F5 : Astrodude, will travel between sectors.



F6 : Medic, save, restor, encode/decode etc...



Settings.



The first thing you do when you enter the game, is to go to the

medic and the paper-icon, this way you can set the screensaver,

autosave en animation OFF, dont forget the animation, you dont need it

and it just slows down the game...



Invention.



Press the screw-driver and your crew starts research, after a

while the crew gets a higher experience-level so you can start making

more objects. You can only do research when the crew isnt doint

anything else...



Objects.





Elements : You can find them on planets.

Materials : Exists of elements, you can find them,

manufacture them, or trade them.

Components : Exists of other components or materials,

you can build them of or get them after you

destroy a enemy ship.

Device : The main goal. Exists of components or other

devices.





Collecting Objects.



Use your probots to scan the planet (scientist-icon), but first

check if there are aliens present, if there are aliens they will

probably blast your probots and thats not something you want !



Check all 5 options. After the scanned the planet, you might have

some objects located (press the retrieve option), green dots will be

present.



Go to the engineer and click the bot-control-icon, here you can

select the objects and put them into the cargo-bay.



If you leave a Minibot or manufactorer (also in the same option,

you can collect more objects. But this will only work after you

travelled to other sectors! But try to leave a bot on as much planets

as possible, this way you will get loads of elements/materials.



*note: Some planets can not be reached (aliens might live there

with a powerfull shield).



*note: NEVER send a probot to a STAR. only send them to planets!



Contacting Aliens.





When you found an alien, you can communicate with it , by using

the psych-dude. Presse the alien-option and type TRADE if you want to

trade. There is also a SHIP-communication option, but that one only

works if there is an alien vessel present. This way you will know when

to attack ;)



Installing Objects.



When you have weapons or shields available (you have to create them),

you can install them. Go to the engineer en presse the

object-icon. This way you can select a place to put them (a gun-post)

and select whether you want a shield or weapon installed. Install them

as fast as possible, because sometimes an alien attacks before you

have a weapon!



Attacking Aliens.



This is a nice thing to do, because defeated aliens leave

components into space, this is a much faster way then building the

components ;)



a. Arm weapons

b. Raise shield (when available)

c. Masking ON

d. ATTACK



When in range the weapons will fire automaticly. just use the

controls to fly towards the aliens, but whatch out for CRUISERS or

FRIGATES, they are a little bit more dangerous then shuttles and

fighters, so best way to defeat them is to be at 400000km away from

them, so you can use long distance weapons.



Traveling.



After you scanned all pleanets in a sector you can travel to

another sector (use the astro-dude). Select the planet you want to

travel to (starmap) and presse the flame-icon. If you have enough

fuel, (if not you have to build a FUEL HULL you will go there.



Travelling between planets in the same sector is done by the

scientist, just press the secot-map, click a planet and click the

fire-icon. Dont forget to ask info about the planet (icon next to the

starmap!



LOG.



The scientist has a nice logfile which contains all sectors you

have been, if they have cargo ready for pick-up, where the aliens are

etc. Use this log to decide where to travel to!

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